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Participate in our 3 month program for hyper-casual studios across the globe to receive a full range of professional expertise and funding support while you focus on designing your next hit game!
Hirose Keita
Founder and Designer, Usaya
"We didn't have the necessary knowledge on China’s market and chose to work with JoyPac because of their user acquisition (UA) capabilities in China, knowledge on cultural, social and policy elements as well as capital power to promote the game."
Stefan Filote
Project Manager, Pronetis
"We handed to JoyPac development and operations of our game for the China's market which allows us to focus on making new games. Our account manager keeps us in the loop, makes sure our feedback and ideas are incorporated and everything runs smoothly."
Christoffer Bech
Game Designer, SetSnail
"Self-publishing a game globally is a big risk, as you can easily get lost in the sea of all the games out there. Having someone behind you to help you scale your game is a huge advantage in the mobile game market. We found it in JoyPac."
Kasper Bøttcher
Founder, SetSnail
"It’s a pleasure to work with a company with an open approach – where we got to learn a lot about user acquisition and how publishing works in general. We really got valuable insight into the publishing world. That’s what makes a better game."
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Games launched
since 2018
since 2018
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Games in
the top 50
the top 50
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Total downloads
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of our games
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Impressions in
our games
our games
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Meet the JoyPac advisors, an elite squad of mobile game industry veterans. Work with highly-skilled, battle-tested experts, with the right connections, marketing expertise and the know-how to successfully launch your game worldwide.