The biggest mistake any developer can make is holding onto a game idea that isn’t delivering. Everyone is talking about making the next hit game, but how do you know that you are putting all that hard work and time into something that will top the charts? You need to test early!
Watch our webinar on-demand where we discuss the best strategies and tactics to test hyper-casual mobile games, and how industry leaders Clap Clap and Zeptolab are using testing, data-driven decision making, and filter out well-performing games.
A few things you can expect to learn: