In early 2021, mobile attribution is changing due to Apple’s iOS 14 and IDFA changes.
So what does this mean for the mobile games market and hyper-casual games in particular?
Listen to the panel discussion where we are answering questions like:
Speakers:
Webinar On-Demand: Design Strategies for Hyper-Casual Game Development
Watch our webinar on-demand to learn from the industry leaders, Umami and SuperPlus, how to supercharge your creativity and get the best strategies, and tactics to creating hit hyper-casual mobile games.
Webinar On-Demand: How to Test Hyper-Casual Games to Maximize Performance
Watch our webinar on-demand for the best strategies and tactics to test hyper-casual mobile games, and learn how industry leaders Clap Clap and Zeptolab are using testing, data-driven decision making, and filter out well-performing games.
Webinar On-Demand: Monetization Strategies for Hyper-Casual Games
Watch our webinar for the best strategies and tactics to monetize hyper-casual mobile games from in-game ads to mediation and header bidding.