Watch our webinar on-demand where we cover:
- In-game: getting started with ad monetization, when and how to implement ads into your game, the different ad formats, placements, and frequency.
- Mediation: getting started with mediation, adding different demand sources to the waterfall, creating floor prices, and optimization towards the best performance.
- Header bidding: pros and cons, how does it differ from the waterfall stack, and how to best utilize both.
Speakers:

Falko BoeckerPublishing Manager, JoyPac

Ajay DhoruPartner Manager and Publisher Operations, Unity

Nathaniel BarkerDirector of Business Development, Kolibri Games