A few things you can expect to learn:
- Creating “small slices” of your bigger ideas: how much is enough to start testing?
- Running CTR tests with ad creatives to try game concept appeal
- Applying data-driven decision making: what you should look for in the data after the test/ building benchmarks for testing
- Building a framework to greenlight and kill ideas at hyper speed.
Speakers:

Vivian DongPublishing Manager, JoyPac

Gabriel StürmerCEO, Clap Clap Games

Kristina TruvalevaBusiness Development & Global Partnerships, ZeptoLab